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Big Pipe
BigpipeInfobox
General data
FactionRogues
Full nameUnknown
LocationCustoms, Woods, Shoreline, Lighthouse
Additional data
Spawn chanceCustoms: 40%
Woods: 40%
Shoreline: 40%
Lighthouse: 40%

Big Pipe is a Rogue Boss in Escape from Tarkov. He is part of the "Goon squad".

Notes

  • Killing Big Pipe as a Scav does not carry any penalties towards your Scav karma.
  • Big Pipe has different health values than PMCs and Scavs.
Big Pipe's Health Stats
Health Big Pipe Head: 70

Thorax: 220

Stomach: 200

Arms: 110 each

Legs: 100 each

Total: 910

  • Instead of the typical 4 single slot pockets, he has 5 double slot pockets, bringing their total space to 10 slots.

Quests

  • Big Pipe needs to be killed for the quest Stray Dogs.

Location

Big Pipe and the other members of the the Goon squad, Knight and Birdeye can be found on the following locations:

Customs

At the Scav base (ZB-013 extraction) building with the numerous mounted weapons.

  • Woods

    At the antenna in the northwest (Scav Bunker extraction).

  • Shoreline

    At the weather station on the hill in the southeast.

  • Lighthouse

    At the water treatment plant in the north, and at the blue chalet.

  • Note: According to the patch notes of patch 0.12.12.30, which introduced the Goon squad, they "do not stay in one location, but wander through them" and "if they are at one location, they will be absent from the others". Despite the patch notes saying this, there have been reports from the community that they have been encountered at the same time, or in a very short time span on different locations.

    Behavior

    When a player is spotted by any one of the Goons, Knight and Big Pipe both rush the player.

    Strategy

    Customs Scav base

    The best way to deal with the Goons on Customs is to gain their attention while you are at the "Crackhouse" (medical building east of the Scav base). This can easily done by just walking around near the second story windows.

    After gaining the attention of the Goons your best choice to kill them would be to sit in a room such as the dining room on the first floor and close the door, as this will create a small time period of them opening the door allowing you to shoot them with no repercussions.

    Keep in mind that Birdeye will stay behind and wait till the action is over to show himself. In order to get Birdeye to show himself you either can wait for him to push you after you kill Knight and Big Pipe, or you could throw grenades in his direction in order to pinpoint his location.

    Woods Antenna

    Due to the Goons extremely long spotting distance it is a hard task to fight them at this location. This means that trying to fight them at this location is a very high risk decision.

    Shoreline Weather station

    You first want to get the attention of the Goons. This can be easily done by playing a game of "Chicken" with them by quickly running up and down the hill until you hear voice lines or you start getting shot at.

    Once you gain their attention you want to run down the hill a little bit and wait for them to push you. Make sure to not hold an angle where only your head is exposed, such as leaning behind a tree.

    Both Knight and Big Pipe will rush towards you, giving you a chance to shoot them. After Big Pipe and Knight are dealt with, Birdeye will reposition to find an angle on you, or he will rush you.

    Birdeye is an extremely easy kill if he's out in the open and in close range. If he decides to reposition your best options are to throw grenades to find him or try to get him to rush you by continuously re-peeking him until he pushes you.

    Lighthouse Blue chalet

    Try to push into the chalet and wait in the first floor sauna room for them to push you. Use the rocks on the east side in order to safely enter the building.

    Lighthouse Water treatment plant

    They can spawn in many locations in the area, but most of the time luring them into buildings will keep you safe from cross fire.

    Equipment

    Icon Weapon Ammunition Mods
    BigPipeMSGL Milkor M32A1 MSGL 40mm grenade launcher M433Icon M381Icon

    Milkor M2A1 grenade launcher reflex sight
    AR-15 HK Battle Grip pistol grip
    AR-15 Magpul CTR Carbine stock (Black)

    BigPipeGL40 FN40GL Mk2 40mm grenade launcher M381Icon

    Milkor M2A1 grenade launcher reflex sight

    BigPipeMCX SIG MCX .300 Blackout assault rifle 300 BLK M62 Icon BlackoutAP Icon

    AR-15 Magpul MOE pistol grip (Black)
    5.56x45 Magpul PMAG 30 GEN M3 W STANAG 30-round magazine
    MCX GEN1 .300 BLK upper receiver
    Aimpoint Micro Standard Mount
    Aimpoint Micro Spacer High
    Aimpoint Micro T-1 reflex sight
    MCX .300 BLK 171mm barrel
    SIG Sauer Taper-LOK 7.62x51/.300 BLK muzzle adapter
    SIG Sauer 7.62x51 3-prong flash hider
    SIG Sauer SRD762-QD 7.62x51 sound suppressor
    MCX gas block
    MCX GEN1 KeyMod 12 inch handguard
    Vltor CASV KeyMod 2 inch rail
    Kiba Arms 25mm accessory ring mount
    Ultrafire WF-501B flashlight
    KAC Folding front sight
    SIG Sauer Vertical Foregrip KeyMod (Black)
    KAC Folding rear sight
    AN/PEQ-15 tactical device
    MPX/MCX telescoping stock
    MCX charging handle

    M870BigPipe Remington Model 870 12ga pump-action shotgun 12-70 Flechette icon

    M870 12ga sawed-off 325mm barrel
    M870 SpeedFeed Short handguard
    M870 12ga 4-shell magazine cap
    M870 FAB Defense AGR-870 pistol grip
    FAB Defense protection cap for AGR-870
    M870 Leapers UTG PRO MTU-028SG rail
    Trijicon RMR low profile mount
    Trijicon RMR reflex sight

    BigPipeM45A1 Colt M45A1 .45 ACP pistol 45APIcon

    M1911A1 .45 ACP National Match barrel
    M45A1 Mil-Tac GVT G10 side grips
    M45A1 pistol slide
    M45A1 Novak Lomount rear sight
    M45A1 Novak Lomount front sight
    M1911A1 .45 ACP Wilson Combat 7-round magazine
    M45A1 trigger
    M45A1 hammer
    M45A1 slide lock

    ER FULCRUM BAYONET icon ER FULCRUM BAYONET
    M67icon M67 hand grenade
    RGD-5 grenade icon RGD-5 hand grenade
    Model 7290 Flash Bang icon Model 7290 Flash Bang grenade

    Icon Face cover
    Big Pipe's smoking pipe icon Big Pipe's smoking pipe

    Icon Headwear
    Big Pipe's bandana icon Big Pipe's bandana

    Big Pipe can spawn with any key or keycard in his pockets.

    Icon Item
    EFT Morphine Icon Morphine injector
    EFT Salewa-First-Aid-Kit Icon 2 Salewa first aid kit
    EFT Vaseline Icon Vaseline balm
    Tar Cola icon Can of TarCola soda

    Gallery

  • Trivia

    • Knight and Big Pipe both wear combat pants in NWU Type 3 (AOR2) camouflage, which is a pattern exclusively used by the US Navy and notably their special operation members such as the Navy SEALs.
    • His upper wear appears to be a Patagonia Level 9 Combat Shirt in MultiCam with sleeves cut off, which can be identified by the unique shapes of shoulder pockets and attached velcro panels. His shoes appears to be Asolo Fugitive GTX in Wool/Black color. Both items are known to have been used by operators of the Navy SEALs.
    • Big Pipe wears a Tactical Tailor 40mm Belt 12rd in Coyote Brown color.
    • Big Pipe has a "Bone Frog" and "NAVY SEALS" tattoo pattern on his left arm, the "Bone Frog" pattern is an iconic logo of Navy SEALs.
    • Big Pipe and Birdeye have a friendly rivalry, evidenced by voice lines such as;
    This is it, don't give my pipe to Birdeye.
    ~ Big Pipe on being near death
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