From The Designers[]
Some newly released Little Commanders have been dominating the field lately. To keep them around the balance line, we'll be rolling out a series of balance adjustments to our previous Little Commanders starting this patch. We're also planning to revamp some of the Little Commanders in the future. Stay tuned!
Little Commanders[]
Commander | Skill | Change |
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BUFF ↑ Can be cast when HP is below 10 |
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BUFF ↑ Extra Attack Speed: 40% → 50% |
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BUFF ↑ Trigger Condition: 4 Attacks → 3 Attacks |
NERF ↓ Extra Damage: 25 → 20 | ||
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BUFF ↑ Base HP Regen: 4 → 5; |
BUFF ↑ HP Regen upon Kill: 20 → 25 | ||
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BUFF ↑ Cooldown: 15 Rounds → 12 Rounds |
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BUFF ↑ Gold Cost: 5 → 3 |
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BUFF ↑ Damage: 10% → 12% |
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BUFF ↑ Max HP-Based Damage: 6890 → 8050 |
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NERF ↓ Cooldown: 3 Rounds → 4 Rounds |
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NERF ↓ Stun Duration: 3s → 2s |
Synergy[]
Synergy | Change |
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BUFF ↑ Stun Chance when with 2/4/6 Wrestlers: 15%/30%/42% → 20%/30%/45% |
NERF ↓ HP Regen upon successful stun removed. |