Recommendation Set[]
Recommended Spell[]
- (Side-lanner exclusive)
- Bloody Retribution or Ice Retribution) (
Recommended Emblem[]
- (TBA)
- (Bounty Hunter/High and Dry/Killing Spree)
Pros and Cons[]
Pros[]
- Has high burst damage
- A low price hero
- High damage in early game stage
- Can decrease the enemy's Physical Defense thanks to his
- Fast clearing capabilities
- It is hard for heroes like Nana or Layla to escape Saber due to his 1st skill. This also makes it hard for close-range heros to get a hit in. The 1st skill can also intercept heroes like Fanny who tend to have high mobility.
Cons[]
- Squishy
- His skills are single target mostly
- His 1st skill is of no problem to marksmen.
- This is remedied by how both his 1st skill & 2nd skill can be active at the same time.
- only lock 1 target enemy hero
- blocked blink by 's can be
- high tier CC (Suppress, Freeze, or Transform) can be interrupt by
- Falls of in late game (due to enemies having defence items by that stage and also are trying to stick together in teamfights)
Tactics[]
- Saber is an early assassin, late game not very useful because the enemies are very close together and this is a 1v1 hero. Farm the jungle quickly and continue to focus on the gold and mid lines eliminating marksman and the mage with his high damage can kill them with a combo.
- Saber greatest potential is the (last or third ability) but he also has very strong basics with his first ability active, you can take advantage of this and attack magicians and distracted shooters. For example, attack if
Eudora has just performed her second ability or characters without to blink.
- What usually kills or weakens fleeing opponents when chasing them is the 1st skill's shurikens, so it is OK to let enemies without mobility skills escape as long as Saber's 1st skill is active, because they may get intercepted by ally heroes or run into turrets, minions, or creeps.
Tips for Different Lanes[]
- Gold line reaches level 4 quickly and eliminate the shooters with a combo and run and stay in a safe place until you get the last one or until you rescue help from the jungle or tank.
- EXP line to know has very strong basics in early game if he is a hero who does not have CC and you have the possibility of beating him first use the first one little by little to reduce his life and keep distance and when you have level 2 or 3 try to do a 1v1 safely don't risk too much or wait to get help from the magician or jungle.
Must team-up[]
- It makes a very good combination with
Aldous and
Yi Sun-Shin since I have a vision on the perfect map to make ambushes and find the lonely enemies, but usually these characters are taken from the jungle as well as knowing why what is not seen is this combination and it is not so efficient.
Counters[]
- A purification makes the last of knowing not do anything to you also going in groups makes it very difficult for knowing to get out alive after killing someone.
Most personal threats[]
Hanabi passive means that Saber cannot attack her with the ultimate and as she is a marksman it is quite difficult to get close and remove the shield.
Diggie is a very good conter to know with its last day the same effect as purify together with a shield.